Archive for November, 2010

Sonic Colors – Don’t Hate That Hedgehog

November 15, 2010

Where's Antoine?

Sonic Colors takes a few cues from the Super Mario Galaxy games, which isn’t a bad idea — it’s a great one! Interplanetary travel, colorful aliens in need of rescue, helpful transformations for the hero and lovely orchestrated music… If Mario’s formula works for the Blue Blur to make a good game again then Sonic should ape the plumber on a more consistent basis as Sonic Colors is the hedgehog’s  best packaged video game in years (or months if you count the downloadable Sonic 4).

A hybrid of classic 2D Sonic platforming and the 3D business he’s been up to lately, Sonic Colors succeeds in each respect. The on-rails zoom-through-the-scenery parts thrill, while the jump-from-floating-square-to-floating-square parts challenge. Later levels “challenged” me enough to crush the Wiimote in my hands, though some of that frustration could be attributed to getting used to the game’s wonky jumping.

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Persona 3 Portable – Third Time’s the Charm

November 8, 2010

It’s almost the end of the year. Time to clean house. Here’s an outdated review I meant to get out there way earlier. Whoopsie!

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Is it possible to be nostalgic for 2008? There was Speed Racer, the first Left 4 Dead, Mirror’s Edge, and a fresh-faced JRPG all the kids raved about called Persona 3: FES. It was good, but there was one thing that irked me about it: That the game wasn’t available on a portable system. It would have been a perfect fit for Sony’s PSP.

Then, as if reading my mind, or more likely following industry trends (JRPGs such as Ys Seven, 4 Heroes of Light and Etrian Odyssey III wouldn’t survive on consoles), Atlus announced Persona 3 Portable for the PSP the following year. Initially, I was a tad miffed– I clocked over 70 hours in my FES file! — but consternation turned to excitement. With a portable version handy I could potentially finish the game while I’m out and about, and not depend on sitting in front of a TV for hours on end. Plus, Atlus promised a lot of new content and features special to the portable version, allowing for a slightly new experience. And Atlus delivered.

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