Posts Tagged ‘Legend of Zelda’

(Performance Review) First Batch of Nintendo 3DS Games – Baby, They Ain’t Done Yet!

January 23, 2011

During Nintendo’s Nintendo 3DS showcase last week, I had opportunity to get playtime with many of the handheld’s upcoming titles. Here are a few early impressions.

HAY LSN
The Legend of Zelda: Ocarina of Time 3D
I rushed to play this one first. It’s the same game you played in 1998, with far better graphics and an improved control set-up. Using the 3DS’ thumb pad to move Link around the playfield feels really good, way better than the N64’s dust-making plastic stick (and no one’s going to miss the blurry, ugly graphics of the N64 original, either). Ocarina 3D‘s visuals impress with smoother, sharper and more detailed textures. In 3D, Kokiri Village and the Deku Tree look fantastic, with particle effects flitting about in the air, but I did switch off the 3D effects so I could concentrate on winning the Gohma boss battle. Aiming the slingshot and looking around using the gyro scope is cool, and it works, though I preferred just using the thumb pad in the end. Thank god for options. Too bad there’s no release date for it yet.

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