Posts Tagged ‘Square’

The Big Fat Bloated 3rd Birthday Audio Review + Now With Video!

April 13, 2011

My brothers and I got together last weekend to talk about something that’s been on our minds: The 3rd Birthday, the Parasite Eve series and what Square has been up to in general lately.

It was our first night together since Christmastime, so we were excited as hell to talk about this, and well, we started recording around 10 at night and we stopped around 2 in the morning.

So. We talk a lot! About a lot of things!

We cover the game with a fine-tooth comb from beginning to end, with plenty of (non-boring) tangents related to many other games (Resident Evil, Mass Effect, Illusion of Gaia, etc.) and ideas (sci-fi and art, etc.).

I was worried it’d be a rambling mess, but it’s kind of organic and coherent! Give it a listen why don’t you!

It’s in MP3 format, split apart into four segments (remaining two coming in the next few days) for palatable listening.

Part One.
Some Parasite Eve 1 talk and a lot about 3rd Birthday‘s premise and setting.

Spoiler Level: Low

Part Two.
All the gameplay and the entire plot up to the ending dissected.

Spoiler Level: HUUUGE

Part Three.
The entire ending under the microscope.

Spoiler Level: Monumental, and not just for The 3rd Birthday. PE1, PE2 and even Chrono Cross get spoiled.

Part Four.
Final thoughts, a lot of talk about recent and past (and future) Square games.

Spoiler Level: Minimal.

Hit the jump for “BEST OF…” video clips.

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The 3rd Birthday – Late-Term Abortion

April 5, 2011

Aya's sick

First Samus Aran, now Aya Brea. In Parasite Eve and Parasite Eve 2, the former NYPD detective kicked monsters up the Bronx and down the Battery with her mitochondrial super powers and customizable weaponry. Now, in The 3rd Birthday she’s kept locked in a prison cell and only let out to get her clothes ripped off.

How the mighty have fallen.

The same could be said for developer Square, which disappointed the entire damn world Internet for their recent Final Fantasy games, not to mention the Final Fantasy games stuck in development hell and Final Fantasy games with goofy titles. Square and I had our run-ins in the past (I like Final Fantasy VII just fine, by the way, did that not come across?), and I’ve defended them many times before (Final Fantasy: 4 Heroes of Light is a damn good time), but that gets difficult when something like The 3rd Birthday comes along.

Announced way back in 2007 for Japanese cell phones, it made the leap to PSP in 2008 before landing with a thud here in the present. That’s an awful long time, longer when you consider Parasite Eve 2 came out in the year 2000. So, it’s been a decade. And this is what we get.

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Final Fantasy: The 4 Heroes of Light – In a World Covered by Endless Watercolor…

October 5, 2010

WE CAN BE HEROES

Final Fantasy, a series never content to remain the same, finds itself re-imagined yet again in Final Fantasy: The 4 Heroes of Light. Wasting no time at all, 4 Heroes‘ story revolves around Brandt who (I renamed Chrono), upon waking up on his 14th birthday, goes to the king to begin his rite of passage into adulthood. Turns out that’s to rescue the king’s kidnapped daughter who’s held prisoner by a witch in a cave. After meeting his brooding, impatient friend Jusqua (Xeno) and the stalwart female knight Yunita (Saga), together they rescue Princess Aire (Mana) and defeat the witch, whereupon they’re greeted by a giant crystal that informs them of the important journey they must go on.

All this happens quickly and efficiently with little text or fluff, and by the end of the intro you know exactly who everyone is, the kind of fairytale world they inhabit and most importantly, how the battle system works. It’s a nice, quick introduction to the game, which mixes some of the old (towns, simple story) with the new (swift, engaging battle system) of Final Fantasy, making for something entirely welcome on the Nintendo DS.

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